Development notesVersion 1.60.121 changes
Launch state: every class change from the final beta notes
The development notes of November 2 went live with the launch. Every class deals more damage, and higher-level creatures have more health to match. On top come big talent reworks for all nine classes, faster respawns for launch and trainer costs of about 206 gold.
Classes
- Every class deals more damage, and higher-level creatures have more health to compensate; larger tuning is only planned after raids open.On Forever Hub:Rankings
- All trainer abilities from level 1 to 60 cost 206 to 207 gold in total; the Warlock price is lowered to account for Grimoires.On Forever Hub:Levelling 1–60
- Bear and Dire Bear Form generate 115% more threat to make up for the removed Blessing of Salvation; Shred hits for 200%, Claw for 140% and Ravage for 435% weapon damage.On Forever Hub:Druid
- Rip, Rake, Ferocious Bite and Pounce deal about 25% more damage, Starfire about 40% more base damage.On Forever Hub:Druid
- Berserk is gone, the 31-point talents are now Primal Bite and Shifting Power; Bloom replaces Gift of the Earthmother, and Swiftmend needs your own Rejuvenation or Regrowth on the target.On Forever Hub:DruidDruid talent calculator
- All traps share one 30-second cooldown; Aimed Shot deals about 110% more bonus damage, Arcane Shot about 30% more.On Forever Hub:Hunter
- Frost Blast and the Piercing Ice talent are removed, Ice Lance shares an 8-second cooldown with Fire Blast, and Ice Barrier now boosts Frost damage.On Forever Hub:MageMage talent calculator
- Righteous Fury arrives at level 10 with 33% more threat; both forms of Blessing of Salvation and Blessing of Light are gone, and the new 31-point talent is Unsealed Wrath.On Forever Hub:PaladinPaladin talent calculator
- Shadow Word: Death now costs you 30% of your maximum health, but only when it hits; Holy Binding replaces Binding Heal.On Forever Hub:Priest
- Rogues learn Shank at levels 24 and 44 and Poised at 18, poisons scale twice as hard with attack power, and there are six new talents, Boot Knife among them.On Forever Hub:RogueRogue talent calculator
- Lava Burst is replaced by Call of Thunder, Totemic Call pulls your totems to you every 30 seconds, and Stormstrike hits for 150% normalized weapon damage on a 6-second cooldown.On Forever Hub:ShamanShaman talent calculator
- Demons now get 2 health per point of the Warlock's Stamina instead of 7.5, while Wrack's spell damage coefficient is doubled.On Forever Hub:Warlock
- Defensive Stance generates 80% more threat, Slam has a 15-second cooldown, and Bloodthirst requires Death Wish.On Forever Hub:WarriorWarrior talent calculator
Races
Quests
- Experience from some quests is adjusted, and every dungeon quest for the Ruins of Lordaeron requires level 15.On Forever Hub:Ruins of Lordaeron
PvP
- Roots from procs such as Frostbite, Entrapment, Improved Wing Clip, Counterattack and Improved Hamstring are now subject to diminishing returns.
- The quitter debuff lasts 40 seconds instead of 5 minutes, and its stun 2.5 seconds instead of 3.
- On Darkspear Islands, dropping the flag no longer gives you a debuff.On Forever Hub:Darkspear Islands
Systems & UI
- New spells no longer jump onto your action bars, and new bags no longer equip themselves.
- Interface changes arrived on launch day: nameplates show elite enemies, the swing timer stays visible at range and the PvP scoreboard stops showing honor once you are at the cap.
World & NPCs
- Creatures respawn faster for launch, fastest in the starting zones; low-level zones will be turned back down once the rush settles.On Forever Hub:Levelling 1–60
