Database

Patch notes & hotfixes

Every change to WoW: Forever since launch on November 4, 2026, summed up in plain words. The newest update sits at the top. Filter by category or class to see only what affects you.

What comes next is on the roadmap.

Category
Class

141 changes in 10 updates

Announced2 changes

Announced: auction house changes with the November 17 maintenance

The auction house changes first appeared in the November 10 hotfix list, and Blizzard pulled them a day later. They now arrive with the weekly maintenance on Tuesday, November 17. The headline item is the listing deposit.

Announced, not live yet. We will add the values as soon as they are out.

Systems & UI

  • The minimum auction house deposit is set to drop from 1 silver to 1 copper.
  • Until the November 17 maintenance, the auction house stays exactly as it was at launch.

HotfixesLatest update5 changes

Enhancement rework is live: Stormstrike, Maelstrom and Windfury

The Shaman changes from the November 10 list were held up and only went live on November 12 at 10:45 AM Pacific. Blizzard wants Enhancement back on Strength and Windfury before raids open, so nobody wins contested raid loot that a later change would make worthless.

Classes

  • Weapon imbues and weapon totems now work at the same time, so Windfury Weapon and Windfury Totem can both proc.On Forever Hub:Shaman
  • Stormstrike deals 100% weapon damage instead of 150%, and its cooldown goes from 6 to 8 seconds.On Forever Hub:ShamanShaman talent calculatorNovember class tuning
  • Mental Dexterity now converts 33, 66 or 100% of your Intellect into attack power instead of 50, 100 or 150%.On Forever Hub:Shaman talent calculator
  • Maelstrom Weapon now cuts cast time and mana cost by 20% per stack at every rank, but procs only 6 to 10 times per minute depending on rank instead of a flat 20.On Forever Hub:Shaman talent calculator
  • The Maelstrom Weapon tooltip shows your proc chance per swing for your main-hand weapon: with 5 points, a 3.6 speed weapon gets 60% and a 2.0 speed weapon 33%.On Forever Hub:Shaman

Hotfixes12 changes

Hotfixes: tailoring bags, Judgement and the Riverglades

Five tailoring bags now have their intended size and cost one more bolt of cloth. Paladin Judgement counts as a ranged attack, and several enemies in the Riverglades hit much softer. The item restoration service is switched off for now.

Classes

  • Rend and Tear now works on the Pounce bleed.On Forever Hub:Druid
  • Volley no longer triggers procs and stops channelling as soon as the Hunter moves.On Forever Hub:Hunter
  • Judgement now counts as a ranged attack: it uses your ranged hit chance and no longer triggers effects tied to melee hits.On Forever Hub:Paladin
  • Following a fix to how Holy Strike interacts with Windfury Totem, Unsealed Fury no longer creates echoes from Windfury attacks.On Forever Hub:Paladin talent calculator
  • The Gnome racial Confounding Flash can be used in Shadowform, and the Twilight Focus talent now works properly in Shadowform.On Forever Hub:PriestGnome
  • Flametongue Totem Rank 2 works again.On Forever Hub:Shaman

Professions

Quests

  • Three quests no longer get stuck: the Command Tent in Scarlet Diversions in the Western Plaguelands, the Witherbark Mallet before The Giant in the Den in Arathi Highlands and the cage door in Freedom for All Creatures in Feralas.On Forever Hub:Western PlaguelandsArathi HighlandsFeralas

Systems & UI

  • The item restoration service is disabled while Blizzard fixes a critical bug in it.On Forever Hub:Troubleshooting

World & NPCs

  • In the Riverglades, the Twilight Enforcer's Smash hits much softer, Executioner Morg deals less damage and the Twilight Forgemaster's Mark of Flames adds 50 damage instead of 1,000.On Forever Hub:Riverglades
  • You can mount again in the named areas of Shen'dralas.On Forever Hub:Shen'dralas

Bug fixes

  • Bloody Claws of Attack now add +1 Fist Weapon skill as intended, and Earthen Silk Slippers no longer give too much spell damage.On Forever Hub:Earthen Silk Slippers

Hotfixes28 changes

Class tuning: Affliction, pets and demons, plus quest gold from level 48

The announced class tuning has landed. Wrack now speeds up Affliction DoTs instead of amplifying them, hunter pets go from an accidental 150% to 115% health and every Warlock demon gets about 15% sturdier. Most quests from level 48 up now pay gold on top. The Enhancement changes from the same list only went live on November 12.

Classes

  • Omen of Clarity procs again after a spec swap, and for Restoration, Nature's Swiftness now also makes Wild Growth instant.On Forever Hub:Druid
  • Hunter pets had 150% of their normal health by mistake; it is now 115%.On Forever Hub:HunterNovember class tuning
  • Arcane Shot costs 11% of base mana at every rank; the price barely moves at levels 6 and 60 and gets slightly cheaper in between.On Forever Hub:Hunter
  • For Beast Mastery, Summon Hawk also costs 11% of base mana, and the Hawk deals about 80% more melee damage.On Forever Hub:Hunter talent calculator
  • The Cooldown Manager can now track the Paladin's Redoubt and the Shaman's Maelstrom Weapon.
  • The Revelation enchant no longer procs from Vampiric Embrace healing, and Holy Nova is removed properly when you untalent it.On Forever Hub:Priest
  • The Imp, Voidwalker, Succubus and Incubus have about 15% more base health, and the first four ranks of the Imp's Firebolt deal more base damage.On Forever Hub:Warlock
  • Wrack deals 30% less damage and no longer amplifies your DoTs; instead, Siphon Life, Corruption and Bane of Agony tick twice as fast while you channel, and the time they skip ahead is kept after the channel ends.On Forever Hub:WarlockWarlock talent calculatorNovember class tuning
  • Soul Siphon boosts Drain Life, Drain Soul and Wrack by 4, 8 or 12% for each of your Corruption, Siphon Life and Bane of Agony effects on the target, up to 36%; before, any Affliction spell counted.On Forever Hub:Warlock talent calculator
  • Sweeping Strikes no longer loses charges when no second target is hit.On Forever Hub:Warrior
  • Rage of the Storm, the Shaman quest reward, now has 16 Strength instead of 16 Intellect and a weapon speed of 3.6 instead of 3.2.On Forever Hub:Rage of the Storm

Professions

  • Vendors pay less for some Bind on Pickup armor from Leatherworking, Tailoring and Blacksmithing that you are meant to craft only once for yourself.On Forever Hub:LeatherworkingTailoringBlacksmithing
  • Minor Arcane Elixir sells to vendors for 5 copper instead of 25, and Recipe: Elixir of Greater Firepower now carries its correct name, Recipe: Elixir of Holy Power, with the buff Holy Power.On Forever Hub:AlchemyMinor Arcane ElixirElixir of Holy Power
  • The Coarse Grinding Stone gives skill-ups up to 90 instead of 75.On Forever Hub:BlacksmithingCoarse Grinding Stone
  • The Journeyman Campfire Kit can be placed from Cooking 90 instead of 140, matching its recipe.On Forever Hub:CookingJourneyman Campfire KitCamping
  • The Arcane Salvager now needs the Runed Golden Rod instead of the Runed Truesilver Rod and gives its disenchanting bonus to lower-skill enchanters too; Lesser Spirit on boots and bracers now really grants Spirit instead of resistance to all schools.On Forever Hub:EnchantingArcane Salvager
  • The vendor price of Iron Grenades drops from 5 silver to 1 silver 25 copper, and Swiftstrike Shot and Swiftfeather Arrow are no longer Bind on Pickup; neither is available before raids open.On Forever Hub:EngineeringIron GrenadeSwiftstrike ShotSwiftfeather Arrow
  • The Fishing Rack hands out lures to every eligible player again; other bugs that end in a "There is no loot" error are known and still open.On Forever Hub:FishingCamping

Quests

  • Most quests from level 48 up now pay extra gold, including some that paid none before, because Forever does not turn quest experience into gold at level 60; repeatable quests, very short ones and those with valuable item rewards are left out.On Forever Hub:Levelling 1–60
  • Several quests work properly again: the final steps of Call of Water, Chief Engineer Scooty from Sovik, Helping Hands and Rescue OOX-22/FE! in Feralas, and the Broken Frond of Celastrus now drops for the whole party.On Forever Hub:Feralas
  • Camping 101: Herbalism on Zephras Isle now ends in Shen'dar Village instead of Valanaar.On Forever Hub:Zephras Isle
  • There are far more Glade Vipers for Poison Tips in the Riverglades and more Nightbane worgen for Worgen in the Woods in Duskwood, and Murloc Tideskimmers drop the Saltwater Murloc Eyes for A Taste of the Sea again.On Forever Hub:RivergladesDuskwood

Systems & UI

World & NPCs

  • The Shatterspear Trolls no longer give experience when killed, and innkeepers give better answers when you ask about dungeons.
  • You respawn at the right graveyard again after dying, and the people of Pyrewood Village show up reliably at dawn and dusk again.On Forever Hub:Silverpine Forest

Bug fixes

  • Bane of Havoc now triggers the global cooldown, and the Succubus whip sound no longer plays constantly.On Forever Hub:Warlock
  • Shamans who lost a totem in the server crash on November 9 get it back: make room in your bags and relog once.On Forever Hub:Shaman
  • The Sparklance Wand deals Arcane damage instead of Nature damage.

Hotfixes28 changes

Hotfixes: less crowding, faction balance, dungeons and lots of quests

Crowded zones hold fewer players at once, and far fewer on the PvP ruleset, while character creation on PvP holds back the bigger faction more firmly. The Drowned City was dealing 30% too much damage, the Deathless Marrow encounter gets easier and Waylaid Crates finally drop in dungeons too. On top come fixes for nearly every class.

Classes

  • The Cooldown Manager no longer shows Berserk but does show Lacerate once learned, and the Idol of Ferocity no longer lists Mangle as a discounted ability.On Forever Hub:Druid
  • Feral Charge in Cat Form puts you in combat right away, Natural Instinct applies properly to Lacerate and Pounce, and the Pounce stun shows up in the enemy's debuffs.On Forever Hub:Druid
  • Vulgara the Insatiable and the Shrieklings of Zephras now belong to the right pet families, and Hunters no longer pull distant enemies just by targeting them.On Forever Hub:HunterZephras Isle
  • Flamestrike's ground ticks no longer consume Clearcasting, and Arcane Concentration now splits its chance across the cast and every bolt instead of granting 10% on each.On Forever Hub:Mage
  • Consecration keeps its increased damage even after targets inside it have despawned, and the Cooldown Manager shows Seals correctly.On Forever Hub:Paladin
  • Fear Ward no longer breaks Shadowform, and Power Infusion now stays on allies.On Forever Hub:Priest
  • Lightning Overload deals the right damage for Lightning Bolt, Lightning Mastery has a new visual, and Improved Ghost Wolf carries the Night Watchman's Torch in its mouth again.On Forever Hub:Shaman
  • Completing Summon Felsteed now grants the matching riding skill; if you finished it earlier, summoning the Felsteed once gives you apprentice riding, which also lets you use other mounts.On Forever Hub:WarlockRiding and dual spec

Races

  • The Tauren racial Cultivation only goes on cooldown once the cast finishes.On Forever Hub:Tauren

Dungeons & raids

  • Creatures in The Drowned City were dealing about 30% more damage than intended; that is fixed.On Forever Hub:The Drowned City
  • The Deathless Marrow encounter gets easier: 25% less health for its creatures, 25% less damage on the Deathless Sorcerer's Fireball, 50% less on the Deathless Watcher's Charge, and the Deathless Guardian uses Shield Slam about half as often.
  • Zarla Ober in Alcaz Prison now drops loot.On Forever Hub:Alcaz Prison
  • On The Shaper's Terrace, Vitrix, Snowtalon and Cinder now drop loot and higher-level skinning materials, and Cinder spawns reliably after you use the Archival Panel.On Forever Hub:Shaper's Terrace
  • In Blackfathom Deeps you can release after dying again, in Blackrock Depths the throne room doors open again after a wipe on the Emperor, and the Heart of the Mountain can be looted more than once.On Forever Hub:Blackfathom DeepsBlackrock Depths
  • You can no longer mount inside Stratholme.On Forever Hub:Stratholme

Professions

  • Waylaid Crates and Craftsman's Writs now drop inside dungeons as intended.On Forever Hub:Merchant's Favor

Quests

  • The quest items for The Monster Surfaces, Croaky's Head and Elmpaw's Head now go to the whole party.
  • Several quests no longer get stuck: The Deathstalkers, Jom-jom's Escape, the door after Ever After, Unwelcome Guests, A Recipe for Death, Fetch 'n' Fletch, the Rogue quest Mission: Possible not Probable and Jezap Jinglesprocket's Bloodmaster's Ring.
  • Henrig Lonebrow's Journal respawns faster and sits a little further down the road, Find Bingles is filed under Loch Modan, everyone can read Skonk's list for A Quick Grocery Run, and players below level 60 can loot the owl nests on Mount Hyjal for Feathers in Flight.On Forever Hub:Loch ModanMount Hyjal

PvP

  • Character creation on the PvP rulesets now looks at the overall faction balance and increasingly locks the bigger side, currently the Horde on the Americas PvP ruleset and the Alliance on EU Roleplay-PvP.On Forever Hub:RulesetsTroubleshooting
  • An invisible wall no longer blocks the roof of the Alliance base in Warsong Gulch.On Forever Hub:Warsong Gulch

Systems & UI

World & NPCs

  • Heavily congested zones now hold fewer players at the same time, and noticeably fewer still on the PvP ruleset.
  • Ivar the Foul in Silverpine Forest respawns at the intended pace again, Ferocitas the Dream Eater on Teldrassil faster and Malduko Cloudcrush on Zephras a little slower; Young Diemetradons in Un'Goro Crater are back to level 51 to 52 instead of 58.On Forever Hub:Silverpine ForestTeldrassilZephras IsleUn'Goro Crater
  • The flight path from Camp Taurajo to Thunder Bluff no longer clips through objects.On Forever Hub:The Barrens

Bug fixes

  • Incinerate is no longer available outside the Destruction spec.On Forever Hub:Warlock
  • Thunder Clap shows only its cooldown in the Cooldown Manager, no longer its duration on the target.On Forever Hub:Warrior
  • Berdun's Trusty Rifle no longer has random stats and is no longer Bind on Equip, the Nifty Stopwatch no longer shares a cooldown with Dash, Blink or Sprint, and the Gloves of Holy Might work as intended.On Forever Hub:Berdun's Trusty RifleNifty Stopwatch

Hotfixes1 change

Hotfix: 50% more experience from dungeon enemies

Since about 11 AM Pacific on November 8, enemies killed in dungeons give 50% more experience. That lifts dungeon kill XP from 40% to 60% of the Classic Era values, which Blizzard now considers in line with the rest of levelling. Quest rewards are unchanged.

Dungeons & raids

Hotfixes33 changes

Hotfixes: quests, dungeons, Tanning Rack and Voidwalker

The second round of hotfixes after launch: Vorsha in Ashenvale works again, The Drowned City and Blackmaw Hold behave properly and the Tanning Rack now needs only Leatherworking 125. Voidwalkers get a little more health, and other players show up from further away.

Classes

  • Bloom now heals its target correctly.On Forever Hub:Druid
  • Night Elf Druids no longer get Ravage and Pounce while in Shadowmeld.On Forever Hub:DruidNight Elf
  • Mages no longer wrongly learn Research, which vanished on logout; only Study from its quest remains.On Forever Hub:Mage
  • Arcane Blast now actually lasts 18 seconds.On Forever Hub:Mage
  • The Voidwalker has about 40 more base health at every level.On Forever Hub:Warlock
  • With the Soul Siphon talent, Wrack no longer boosts its own damage.On Forever Hub:Warlock
  • The Orc racial Command was boosting some Warlock pet abilities too much.On Forever Hub:WarlockOrc

Dungeons & raids

  • In Maraudon, Zaetar's Spirit appears again once Princess Theradras is dead.On Forever Hub:Maraudon
  • Some enemies in Blackmaw Hold and The Drowned City no longer drop out of combat for no reason.On Forever Hub:Blackmaw HoldThe Drowned City
  • The instance portal now takes you into The Drowned City properly.On Forever Hub:The Drowned City

Professions

Quests

  • Vorsha the Lasher in Ashenvale no longer hits every player in the zone; the quest had been switched off because of it.On Forever Hub:Ashenvale
  • In The Sleeper Has Awakened, Kerlonian Evershade nods off less often, and you start the quest with the Horn of Awakening.On Forever Hub:Horn of AwakeningDarkshore
  • The quest Rough Wolf Pelts is cancelled automatically if you unlearn Skinning.On Forever Hub:Skinning
  • In Rediscovering the Light, the NPCs can be healed reliably again.
  • In Ammo for Rumbleshot, the loot no longer turns invisible when you loot right after another player.
  • Some quest item drops in the Riverglades are now shared with the whole party.On Forever Hub:Riverglades
  • Never Saddle on Quality has more spawns and drops its quest item more often.
  • The head that The Baron drops in the Ruins of Lordaeron now starts the Horde quest Unending Torment at level 15 instead of 16.On Forever Hub:Ruins of Lordaeron
  • The Damp Note drops more often.On Forever Hub:Damp Note

PvP

  • The Cooldown Manager shows the real length of crowd control, including diminishing returns and the shorter stuns on Orcs.

Systems & UI

World & NPCs

  • The troggs in Grol'bolar Quarry in Dun Morogh no longer respawn too fast.On Forever Hub:Dun Morogh
  • Ridgeshade Lurkers in Durotar now have loot.On Forever Hub:Durotar
  • Krek the Noxious in the Riverglades drops the right loot.On Forever Hub:Riverglades
  • Pelluk in Swamp of Sorrows now spawns reliably.On Forever Hub:Swamp of Sorrows
  • Lasher Sproutlings, Blooming Lashers and Wrathvine on Teldrassil are no longer immune to Nature damage.On Forever Hub:Teldrassil
  • Other players and their targets are visible from much further away, so the world feels busier.

Bug fixes

  • The tooltips of Bear Form, Ravage and Swiftmend are correct again; the effects themselves did not change, and Swiftmend still does not consume a HoT.On Forever Hub:Druid
  • Shank's tooltip shows Rank 1 and Rank 2, and with the Boot Knife talent it shows the right number of combo points.On Forever Hub:Rogue
  • The Reckless Swings tooltip now says that it triggers Gore Drinker.On Forever Hub:Warrior
  • Searing Dagger now only procs from spells that deal damage.
  • The barbershop in Thunder Bluff was too dark and got its lights moved.On Forever Hub:Thunder Bluff

Hotfixes9 changes

Hotfixes: Plainsrunning in PvP, Zephras and respawns

The first hotfix list after launch. Tauren can no longer stack Plainsrunning in battlegrounds, Zephras Isle has its Druid trainer and profession bags back, and several quest targets respawn at the right pace.

Professions

  • The trade supply vendors on Zephras Isle now sell apprentice profession bags.On Forever Hub:Zephras Isle
  • Mild Spices cost 1 copper at vendors instead of 2.On Forever Hub:Mild SpicesCooking

Quests

  • Deathstalker Erland respawns much faster for his escort quest in Silverpine Forest.On Forever Hub:Silverpine Forest

PvP

  • Plainsrunning can no longer be built up during a battleground's preparation phase, no longer stacks at all and drops off as soon as you carry a flag.On Forever Hub:TaurenWarsong GulchDarkspear Islands

World & NPCs

  • Lotheluum Starbreeze on Zephras Isle trains Druids again.On Forever Hub:Zephras IsleSkyborne
  • Yarrog Baneshadow in Durotar respawns at the intended pace again.On Forever Hub:Durotar
  • Some murlocs in Dustwallow Marsh no longer respawn too quickly.On Forever Hub:Dustwallow Marsh
  • Pelluk in Swamp of Sorrows no longer fails to spawn now and then.On Forever Hub:Swamp of Sorrows

Bug fixes

  • Wrong text in the quest The Sisterhood of Elune has been corrected.

Hotfixes2 changes

Launch night: Invite-a-Friend accounts and lost ships

On the first night Blizzard tackled two problems right away: accounts made with Invite-a-Friend codes were heavily restricted, and boats and zeppelins got lost in the Maelstrom. Stand-in portals went up at the docks.

Systems & UI

  • Players who joined through an Invite-a-Friend code could not level past 10, join a guild, form a group or trade; a hotfix lifts that, one relog is enough.On Forever Hub:Troubleshooting

World & NPCs

  • Boats and zeppelins were getting lost in the Maelstrom; as a stopgap, portals stand near most docks and inside the zeppelin towers.

Development notesVersion 1.60.121 changes

Launch state: every class change from the final beta notes

The development notes of November 2 went live with the launch. Every class deals more damage, and higher-level creatures have more health to match. On top come big talent reworks for all nine classes, faster respawns for launch and trainer costs of about 206 gold.

Classes

  • Every class deals more damage, and higher-level creatures have more health to compensate; larger tuning is only planned after raids open.On Forever Hub:Rankings
  • All trainer abilities from level 1 to 60 cost 206 to 207 gold in total; the Warlock price is lowered to account for Grimoires.On Forever Hub:Levelling 1–60
  • Bear and Dire Bear Form generate 115% more threat to make up for the removed Blessing of Salvation; Shred hits for 200%, Claw for 140% and Ravage for 435% weapon damage.On Forever Hub:Druid
  • Rip, Rake, Ferocious Bite and Pounce deal about 25% more damage, Starfire about 40% more base damage.On Forever Hub:Druid
  • Berserk is gone, the 31-point talents are now Primal Bite and Shifting Power; Bloom replaces Gift of the Earthmother, and Swiftmend needs your own Rejuvenation or Regrowth on the target.On Forever Hub:DruidDruid talent calculator
  • All traps share one 30-second cooldown; Aimed Shot deals about 110% more bonus damage, Arcane Shot about 30% more.On Forever Hub:Hunter
  • Frost Blast and the Piercing Ice talent are removed, Ice Lance shares an 8-second cooldown with Fire Blast, and Ice Barrier now boosts Frost damage.On Forever Hub:MageMage talent calculator
  • Righteous Fury arrives at level 10 with 33% more threat; both forms of Blessing of Salvation and Blessing of Light are gone, and the new 31-point talent is Unsealed Wrath.On Forever Hub:PaladinPaladin talent calculator
  • Shadow Word: Death now costs you 30% of your maximum health, but only when it hits; Holy Binding replaces Binding Heal.On Forever Hub:Priest
  • Rogues learn Shank at levels 24 and 44 and Poised at 18, poisons scale twice as hard with attack power, and there are six new talents, Boot Knife among them.On Forever Hub:RogueRogue talent calculator
  • Lava Burst is replaced by Call of Thunder, Totemic Call pulls your totems to you every 30 seconds, and Stormstrike hits for 150% normalized weapon damage on a 6-second cooldown.On Forever Hub:ShamanShaman talent calculator
  • Demons now get 2 health per point of the Warlock's Stamina instead of 7.5, while Wrack's spell damage coefficient is doubled.On Forever Hub:Warlock
  • Defensive Stance generates 80% more threat, Slam has a 15-second cooldown, and Bloodthirst requires Death Wish.On Forever Hub:WarriorWarrior talent calculator

Races

  • Base stats are corrected for every race; a Tauren Warrior, for example, starts with 5 more Strength than a Human instead of 2, and both Skyborne variants were fixed too.On Forever Hub:RacesSkyborne

Quests

  • Experience from some quests is adjusted, and every dungeon quest for the Ruins of Lordaeron requires level 15.On Forever Hub:Ruins of Lordaeron

PvP

  • Roots from procs such as Frostbite, Entrapment, Improved Wing Clip, Counterattack and Improved Hamstring are now subject to diminishing returns.
  • The quitter debuff lasts 40 seconds instead of 5 minutes, and its stun 2.5 seconds instead of 3.
  • On Darkspear Islands, dropping the flag no longer gives you a debuff.On Forever Hub:Darkspear Islands

Systems & UI

  • New spells no longer jump onto your action bars, and new bags no longer equip themselves.
  • Interface changes arrived on launch day: nameplates show elite enemies, the swing timer stays visible at range and the PvP scoreboard stops showing honor once you are at the cap.

World & NPCs

  • Creatures respawn faster for launch, fastest in the starting zones; low-level zones will be turned back down once the rush settles.On Forever Hub:Levelling 1–60