Hotfixes33 changes
Hotfixes: quests, dungeons, Tanning Rack and Voidwalker
The second round of hotfixes after launch: Vorsha in Ashenvale works again, The Drowned City and Blackmaw Hold behave properly and the Tanning Rack now needs only Leatherworking 125. Voidwalkers get a little more health, and other players show up from further away.
Classes
- Bloom now heals its target correctly.On Forever Hub:Druid
- Night Elf Druids no longer get Ravage and Pounce while in Shadowmeld.On Forever Hub:DruidNight Elf
- Mages no longer wrongly learn Research, which vanished on logout; only Study from its quest remains.On Forever Hub:Mage
- Arcane Blast now actually lasts 18 seconds.On Forever Hub:Mage
- The Voidwalker has about 40 more base health at every level.On Forever Hub:Warlock
- With the Soul Siphon talent, Wrack no longer boosts its own damage.On Forever Hub:Warlock
- The Orc racial Command was boosting some Warlock pet abilities too much.On Forever Hub:WarlockOrc
Dungeons & raids
- In Maraudon, Zaetar's Spirit appears again once Princess Theradras is dead.On Forever Hub:Maraudon
- Some enemies in Blackmaw Hold and The Drowned City no longer drop out of combat for no reason.On Forever Hub:Blackmaw HoldThe Drowned City
- The instance portal now takes you into The Drowned City properly.On Forever Hub:The Drowned City
Professions
- The Tanning Rack needs Leatherworking 125 instead of 140, so it no longer locks out patterns that require 125; it gives 15 fewer skill-ups in return.On Forever Hub:LeatherworkingLeatherworking 1–300Camp planner
Quests
- Vorsha the Lasher in Ashenvale no longer hits every player in the zone; the quest had been switched off because of it.On Forever Hub:Ashenvale
- In The Sleeper Has Awakened, Kerlonian Evershade nods off less often, and you start the quest with the Horn of Awakening.On Forever Hub:Horn of AwakeningDarkshore
- The quest Rough Wolf Pelts is cancelled automatically if you unlearn Skinning.On Forever Hub:Skinning
- In Rediscovering the Light, the NPCs can be healed reliably again.
- In Ammo for Rumbleshot, the loot no longer turns invisible when you loot right after another player.
- Some quest item drops in the Riverglades are now shared with the whole party.On Forever Hub:Riverglades
- Never Saddle on Quality has more spawns and drops its quest item more often.
- The head that The Baron drops in the Ruins of Lordaeron now starts the Horde quest Unending Torment at level 15 instead of 16.On Forever Hub:Ruins of Lordaeron
- The Damp Note drops more often.On Forever Hub:Damp Note
PvP
- The Cooldown Manager shows the real length of crowd control, including diminishing returns and the shorter stuns on Orcs.
Systems & UI
- The Quick and the Dead Legacy talent sometimes failed to trigger; that is fixed.On Forever Hub:Legacy systemLegacy planner
World & NPCs
- The troggs in Grol'bolar Quarry in Dun Morogh no longer respawn too fast.On Forever Hub:Dun Morogh
- Ridgeshade Lurkers in Durotar now have loot.On Forever Hub:Durotar
- Krek the Noxious in the Riverglades drops the right loot.On Forever Hub:Riverglades
- Pelluk in Swamp of Sorrows now spawns reliably.On Forever Hub:Swamp of Sorrows
- Lasher Sproutlings, Blooming Lashers and Wrathvine on Teldrassil are no longer immune to Nature damage.On Forever Hub:Teldrassil
- Other players and their targets are visible from much further away, so the world feels busier.
Bug fixes
- The tooltips of Bear Form, Ravage and Swiftmend are correct again; the effects themselves did not change, and Swiftmend still does not consume a HoT.On Forever Hub:Druid
- Shank's tooltip shows Rank 1 and Rank 2, and with the Boot Knife talent it shows the right number of combo points.On Forever Hub:Rogue
- The Reckless Swings tooltip now says that it triggers Gore Drinker.On Forever Hub:Warrior
- Searing Dagger now only procs from spells that deal damage.
- The barbershop in Thunder Bluff was too dark and got its lights moved.On Forever Hub:Thunder Bluff
